
Downfall (3)
All of the Divine planning and improvising comes to a head in the final battle within Aeor's underbelly...
Critical Role
Set in the magical world of Exandria, on the continent of Marquet, Critical Role's third campaign is the story of an eccentric band of adventurers who find themselves entangled in fey chaos within the city of Jrusar and embroiled in the ancient mysteries surrounding the red moon Ruidus.
121 episodes · First aired 2021-10-21
Page 6 of 7
Showing 20 at a time

All of the Divine planning and improvising comes to a head in the final battle within Aeor's underbelly...

Bells Hells contemplate the revelations of the Occultus Thalamus while one of their own is brought low by darkness and desire...

Bells Hells seek a way to cut Delilah's puppet strings once and for all...

Bells Hells meet with the Exandrian Accord in Vasselheim, where plans begin to form and connections begin to solidify...

Bells Hells take center stage in the Platinum Sanctuary, where they must prove themselves as worthy potential heroes to the Exandrian Accord...

Bells Hells return to the Fey Realm in an attempt to tangle an upcoming meeting between Ludinus and the Unseelie Court...

Bells Hells endure rocky combat and fey wiles within a temple of the Arch Heart, but come face to face with a surprising eavesdropper with plans of their own..

Bells Hells learn just how resilient the Fey can be when it comes to matters of the mind and seek answers from Fearne's estranged, strange father...

Bells Hells make haste to the Raven's Crest temple in Vasselheim by invitation from the Matron of Ravens, but the welcome they receive puts them all on the edge...

Bells Hells reel from their recent conversations with the divine and seek out calmer heads and resolute monoliths within the city of Vasselheim...

Bells Hells meet their new allies on the road to Kreviris and learn just what makes this team so mighty...

Bells Hells introduce the Mighty Nein to the moon before flashing backwards to the reunion of Exandria's most legendary heroes...

With allies in tow and an army at their backs, Vox Machina begin their assault on the Malleus Fortress...

Vox Machina assail the Malleus Key, intent on rescuing the trapped Vax’ildan as enemies attack from all sides…

Bells Hells and the Mighty Nein wait in the shadows of the moon city before launching an explosive attack on the Weavemind’s stronghold…

The Mighty Nein steal their way through the Arx Creonum to confront the psychic minds that control the Ruidian populace...

Bells Hells delve into the fungal network of Ruidus, seeking Ludinus, Liliana, and the Hallowed Cage...

Bells Hells face Ludinus Da'leth, attempting to stop his infiltration of Predathos' glass prison...

With one of their own absorbed and threats from all directions, Bells Hells bring the fight to Predathos itself...

Bells Hells face Predathos and its terrifying second form as they attempt to bring a god-eater to heel...